News
The Annual Westmont College RC Car Competition Thrills
2024-12-09
Thursday afternoon brought a spectacle as sunlight bathed the manicured Kerrwood Hall lawn. Hordes of Westmont College students gathered to witness an annual event - the Remote-Control Race Car Competition. Remote-control race cars zoomed across the green, each with its unique design. One car was all pink, dubbed the “Barbie” car, another had wings attached, and others were painted with eclectic designs and insignias.

Student Insights and Learning

Student Mia Rapalo shared, "Imagine the thrill and excitement of high-speed racing on a miniature scale. Welcome to Westmont RC car race, where we put our engineering powers to the ultimate test." Each year, Dr. Dan Jensen of the mechanical engineering department organizes this competition for his Machine Design class students. They are divided into groups of two and tasked with building an RC car that can race and endure a car jump.This year's competition had a 60-second “elevator pitch” where students detailed the learning process of building the RC car. Then came the head-to-head race on a figure-eight-shaped course, followed by the car jump.Student Landon Vanderhyde said, "This process taught us that durability needs to be designed for. As a wise man once said, ‘Anyone can pilot the boat when it's in the harbor, but what are you like when you’re in the open sea?’" Student Grace Morgan added, "This project brought engineering principles to life and deepened our understanding of machine design through teamwork and problem solving. It allowed us to apply concepts learned in class to a real-world context."

Competition Highlights

Soon, the competition began. As the cars revved their miniature engines at the starting line, more students gathered to watch. Reigning champion Noah Shen, now a TA, was also in attendance, using his passion and experience to mentor students.During the race, cars collided, and a spectator joked, "I hope they have insurance!" After several rematches due to ties, Gavin Stay and Renna Sequeira took home the first place prize in the race portion. In the jump segment, some cars missed the jump, while others landed just as soon as they left the ramp. One car, belonging to Landon Vanderhyde and Kyler Hanson, clearly surpassed the competition with a whopping 218 airborne inches. They excitedly celebrated their two successful launches.

Winners and Reactions

After the competition wrapped up, students waited in anticipation as Jensen announced the first-place position. Grace Morgan and Ainsley Martin were this year's winners, while Landon Vanderhyde and Kyler Hanson took home second place overall, and Abigail Lingel and Celeste Marquez came in third.Third-year Westmont College engineering majors Grace Morgan and Ainsley Martin expressed their excitement. Ainsley Martin said, "It's super exciting. It was really cool to see how to apply everything we've learned in class to an actual application and see how it all comes together." Grace Morgan reflected, "After all the math, learning, and writing, we finally got to the point in our engineering program where we could apply these skills, and it was very cool."Jensen began holding these competitions three years ago, inspired by his desire to provide a fun and rewarding experience for engineering students. He explained, "Research data says that you learn better when you're having fun." He enjoys watching students have fun while learning.The process of making these cars was not without challenges. Jensen said the building process was time-consuming, and students often got frustrated. But when they saw their contraptions fly off the jump, the raw joy was worth it. He continued, "I think how hard it is to get a physical engineering system to work is really important for engineers to know. For my students to learn that it all looks good on paper but is hard to make work in reality is the real deal."Student Gavin Stay said, "This class has been so fun. We've learned things like gears, bearings, and shafts, and those are good in the classroom, but real-life, hands-on work is way more valuable."
Dallas Crash: McLaren Split in Half, 2 Killed by Tree
2024-12-10
In Dallas, a harrowing incident unfolded as a luxury sports car met a tragic fate. The McLaren, a symbol of speed and elegance, was cut in half in a collision that claimed two lives. This devastating event sent shockwaves through the community and raised many questions about the circumstances surrounding the crash.

Unraveling the Mystery of the Dallas McLaren Crash

Collision Details

The crash occurred on Monday afternoon, precisely at 3 p.m., near the intersection of Abrams Road and Royal Lane in the Lake Highlands area. Investigators have determined that a McLaren and a Toyota Corolla were involved in the fateful collision. The impact was so severe that the McLaren hit a tree with such force that it split in half, taking the lives of the two men inside. On the other hand, the woman driving the Toyota was taken to the hospital with only minor injuries.

These details paint a vivid picture of the chaos and tragedy that unfolded on that fateful day. The sight of a once magnificent McLaren reduced to two halves is a haunting reminder of the power of such collisions and the devastating consequences they can have.

Investigation and Unanswered Questions

As of now, police have not provided any details regarding what led up to the crash. The names of the men have also not been released, leaving many in the community wondering about the identities of those who lost their lives. This lack of information only adds to the mystery and the need for a thorough investigation to determine the cause of this tragic event.

The absence of details makes it difficult to fully understand the circumstances surrounding the crash. However, investigators are working diligently to piece together the puzzle and bring some closure to the families and friends of those affected. Every detail, no matter how small, could hold the key to understanding what happened that day.

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PlayStation Boss: AI in Game Dev Needs Balance with Human Touch
2024-12-10
In the ever-evolving landscape of video games, the integration of AI is a hotly debated topic. Astro Bot, a beloved game character, finds himself at the center of this discussion. PlayStation Boss Hermen Hulst weighs in on the future relationship between AI and video games, emphasizing the importance of striking the right balance between leveraging AI and preserving the human touch.

The Battle Between AI and Human Creativity in Gaming

AI's Potential in Gaming

With AI technology growing rapidly, its impact on the video game industry is inevitable. As seen in projects like Keywords Studios' Project Eva, while Gen AI may simplify or accelerate certain processes, the best results and quality still require the expertise of human experts. This shows that AI is more of a tool to assist rather than replace human work. 1: The potential of AI in gaming is vast. It offers new possibilities for immersive experiences, as seen in games like Sid Meier's Civilization VII where a statue of a painter creates a scene. However, concerns about its potential to undermine creativity and authenticity have led to debates within the industry. 2: Developers like Andrew Wilson of EA have fully embraced AI, seeing it as the core of their business strategy. But not everyone is as enthusiastic. Nintendo President Shuntaro Furukawa has urged caution, emphasizing the need to continue delivering unique value that cannot be achieved through technology alone.

The Human Touch in Gaming

Despite the hype around AI, the human touch remains crucial in video games. Hermen Hulst believes that there will be a dual demand in gaming - one for AI-driven innovative experiences and another for handcrafted, thoughtful content. 1: Games like Astro Bot showcase the importance of human creativity. The character rallies the troops and celebrates successful rescues, adding a personal touch that only humans can provide. This human element is what makes games truly special. 2: Voice actors, for example, have raised concerns about their possible duplication by AI. Their work adds depth and emotion to games, and losing that would be a significant loss.

The Current State of AI in Gaming

At present, the use of AI in video games is more focused on simplifying repetitive tasks rather than generating actual gameplay, art, or music. 1: Blizzard Entertainment has used AI to help update their games, such as reworking the code of a cosmetic. This shows that AI can be a useful tool in certain aspects. 2: However, it is clear that AI still has significant limitations. It cannot replace the creativity and artistry of human developers. As seen in Project Eva, even with the use of over 400 AI tools, the best results still require human expertise.
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