Dragon Ball has been transformed into various gaming genres over the years. The proto-deck builder Daimao Fukkatsu paved the way for card battlers like Dragon Ball Heroes. RPGs have also played a significant role, from the classic Gokuden series to the overlooked Game Boy Color gem Legendary Super Warriors, and finally to the expansive open-world(ish) Kakarot. Fighting games have been abundant, ranging from Butoden to Ultimate Battle 22 to Taiketsu and the renowned Dragon Ball Sparking (AKA Tenkaichi Budokai) series. There have also been MMOs like Dragon Ball Online and Xenoverse, beat-em ups like Dragon Ball Advanced Adventure, and even some peculiar FMV games like The Plan To Eradicate The Saiyans and Goku’s World, which were exclusive to certain Bandai devices.
The challenges of adapting Dragon Ball's larger-than-life elements, such as countless transformations and power-ups, into balanced gaming experiences have not deterred developers. They have continuously strived to capture the charm and excitement of the beloved shonen anime. What new adventures will Dragon Ball Daima inspire? With the series' long history with video games, it's only a matter of time before these new stories get the gaming treatment, aside from DLC for Xenoverse 2, Kakarot, Fighterz, and Sparking Zero.
The diversity of Dragon Ball games is truly astonishing. Each genre brings a unique perspective to the franchise. Card battlers allow players to assemble and battle with powerful cards based on Dragon Ball characters. RPGs offer immersive storylines and character development, allowing players to experience the Dragon Ball world from a different angle. Fighting games provide intense combat and the opportunity to showcase the characters' fighting skills. MMOs bring a sense of community and endless exploration, while beat-em ups offer fast-paced action. Even the FMV games add a unique touch with their cinematic approach.
Despite the difficulties in adapting Dragon Ball, developers have managed to create some truly memorable games. These games have not only entertained fans but have also contributed to the growth and evolution of the Dragon Ball franchise. From the early days of Famicom tie-ins to the modern gaming era, Dragon Ball has left an indelible mark on the gaming industry.
The future of Dragon Ball gaming looks bright. With the continued popularity of the franchise and the advancements in gaming technology, we can expect even more innovative and exciting games to emerge. Whether it's new card battlers, RPGs with deeper storylines, or more immersive fighting games, the possibilities are endless. Dragon Ball fans can look forward to new adventures and experiences in the gaming world.
As Dragon Ball continues to inspire and captivate audiences around the world, its influence on gaming will only grow. The legacy of Dragon Ball Sparking! Zero and other Dragon Ball games will serve as a foundation for future developments, ensuring that the Dragon Ball saga lives on in the gaming realm.
In Fallout 3, that initial quiz that allocated skill points sparked a thought. It made us consider how such a test could actually predict our personality. It's a creative way to pick an RPG build and reminds us of similar hidden mechanisms in other games. For instance, in Star Wars: Knights of the Old Republic, multiple-choice questions decide which type of Jedi you are. But these in-game tests aren't destiny; you can still rearrange skill points and choose a lightsaber color that suits your gameplay preferences. They're more about immersion than anything else.
Even the karma system in Fallout 3, which assigns labels based on game parameters, only gives quirky titles. Actions like nuking a city or donating to a church don't necessarily define your real-life goodness. These are just numbers games, and maybe the social makeup and moral character of each person can't be quantified.
In the post-apocalyptic world of Fallout 4, with its splintered government and Wild West-like laws, there's ultimate freedom. Games like this allow players to make consequence-free decisions in a sandbox. If you make a wrong decision, you can always roll back your save file. It's a unique experience where you can break and make as many castles as you want.
But the question remains: if in-game actions don't reflect real dispositions, can a game truly test your personality? Research shows that it might be possible. A small game was designed where each action is associated with The Big Five Personality Test. Refind Self by Lizardry takes this concept further, turning the entire game map into a quiz answered through actions. It compiles these actions into quantifiable data and assigns labels like Researcher or Sage. While not a comprehensive measure of personality, it's an interesting endeavor.
Playing Telltale games creates tension from making hard choices. Not from restarting levels but from the impact on non-playable characters. The game tries to make choices appear consequential, leading to a sense of ownership and accountability. Gamified trolley problems make the statistics at the end fun, and different choices can lead to serious reflection on real-life situations.
Compared to Fallout, Telltale allocates its budget to branching paths and character relationships. Its gameplay relies on choices rather than shooting, encouraging players to make the right decisions according to their character. This may capture more of your personality than previous games, but with limited choices, the endings can feel impersonal.
In Disco Elysium, the narrator gets close, and the game takes personality concepts further. With political alignments like communist, fascist, centrist, or capitalist, each commitment gives gameplay benefits. But picking an alignment doesn't mean internalizing it in real life. It gives players a chance to explore and understand themselves and leads to research about real-life equivalents.
People aren't binary, and labels in games are just neural shortcuts. Personality tests and political alignments help us connect with strangers and understand ourselves better. But do they define our personality? Video games allow us to experiment and test our boundaries, revealing who we want to be.
Replaying a Telltale game after years and getting the same choices shows a consistent sense of self. But it doesn't mean we haven't changed. How we feel when getting test results or playing games matters more than the results themselves. Our personality depends on context, whether in real life or games.
For example, in a walkable city, you may be more social, while in a pandemic, you might be more introverted. Call of Duty's systems stir up competition and negative emotions, making people more neurotic. Maybe personalities are more about moments and places than immutable constants.